2020年11月19日木曜日

選手のプレイ特性

選手の特性について

選手の特性トレーニングをさせようとすると、コーチが「その特性はあかん。こっちやらせろ」と口を挟んでくることがある。このアドバイスは、その選手に合った特性を選んでいるのだが、このアドバイスが出たからと言って、はじめに自分が提示した特性が選手に合わないわけではない。


証拠画像。私が習わせたい特性とまったく同じ特性をコーチがアドバイスしてきた。

というわけなので、コーチのアドバイスは聞いても聞かなくてもよい。というか、積極的に無視するべき。

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あと、指導できる選手は24歳以上で、指導される側は23歳以下でないといけない。ただし、指導する側がトップチームのキャプテンである場合は24歳以下でも指導できる。最後の点は見過ごしがちなので注意してほしい。

さて、ここからが本題。

選手のプレイ特性のかなり詳しい解説があったので紹介しておく。英語

Football Manager Player Traits Explained

これによると、特性を習得できるかどうかには、選手の能力値が関係しているとのこと。それぞれの特性について、関係する能力値だけを抜き出しておく。

Movement

Get Forward Whenever Possible

Key Attributes: Off the Ball and Decisions

Secondary Attributes: Teamwork and Anticipations

Similar PI: Get Further Forward

Contrasting PI: Hold Position

Conflicting Trait(s): ‘Comes Deep To Get Ball‘ and ‘Stays Back At All Times‘


Stays Back At All Times

Key Attributes: Positioning and Anticipation

Secondary Attributes: Concentration and Teamwork

Similar PI: Hold Position

Contrasting PI: Get Further Forward and Roam From Position

Conflicting Trait(s): ‘Gets Forward Whenever Possible‘, ‘Gets into opposition area‘, ‘Moves Into Channels‘ and ‘Arrives Late in Opposition’s Area‘


Comes Deep to Get Ball

Key Attributes: Teamwork, First Touch and Off the ball

Secondary Attributes: Anticipation and Vision

Contrasting PI: Get Further Forward

Conflicting Trait(s): ‘Gets Forward Whenever Possible‘, ‘Gets into opposition area‘, ‘Moves Into Channels‘ and ‘Arrives Late in Opposition’s Area‘ and ‘Likes to Try To Beat the Offside Trap‘


Dribble Down The Left / Right Flank

Key Attributes: Acceleration, Pace and Agility

Secondary Attributes: Dribbling, Balance and Technique

Other Attributes: Workrate and Decisions

Preferred Foot: Strong Left / Right Foot (identical to the flank their playing on)

Similar TI: Run At Defence

Similar PI: Run Wide With Ball and Dribble More

Contrasting PI: Cut Inside With Ball and Dribble Less

Conflicting Trait(s): ‘Runs With Ball Rarely‘, ‘Runs With Ball Down Center‘, ‘Runs With Ball Down Left or Right flank‘


Dribble Through The Center of The Park

Key Attributes: Dribbling, Balance and Technique

Secondary Attributes: Acceleration, Pace and Agility

Other Useful Attributes: Flair, Vision and Work Rate

Similar TI: Run At Defence

Similar PI: Dribble More

Contrasting PI: Run Wide With Ball and Dribble Less

Conflicting Trait(s): ‘Runs With Ball Rarely‘, ‘Runs With Ball Down Right Flank‘, ‘Runs With Ball Down Left Flank‘


Runs With The Ball More Often

Key Attributes: Dribbling

Secondary Attributes: Agility, Balance, Decisions

Contrasting TI/PI: Dribble Less

Conflicting Trait(s): ‘Runs With Ball Rarely‘


Runs With The Ball Occasionally

Similar TI: Dribble Less

Similar PI: Dribble Less

Contrasting TI: Run At Defence

Contrasting PI: Dribble More

Key Attributes: Passing

Secondary Attributes: Technique, Vision and Off the ball


Hugs The Touchline

Key Attributes: Dribbling and Off The ball

Secondary Attributes: Acceleration, Pace, Agility

Conflicts With: ‘Gets into opposition area‘


Cuts Inside From Right/Left/Both Wings

Key Attributes: Acceleration and Agility plus Strong Opposite Foot

Secondary Attributes: Decisions, Vision, Flair, Teamwork

Other Attributes: Dribbling, Technique, Finishing, Passing

Similar PI: Cuts Inside

Contrasting PI: Runs Wide With Ball

Cuts Inside from Both Wings conflicts with: ‘Avoids using weaker foot‘


Gets Into The Opposition Area Whenever Possible

Key Attributes: Acceleration and Finishing

Secondary Attributes: Off the ball, Decisions, Anticipation

Other Attributes: Composure, Teamwork

Similar PI: Get Further Forward (for roles within the attacking unit)

Contrasting PI: Hold Position

Conflicts With: ‘Hugs Line‘, ‘Stays back at all Times‘ and ‘Arrives late in opponent’s area‘


Arrives Late In The Opposition Area

Key Attributes: Off the ball, Composure and Vision

Secondary Attributes: Anticipation and Decisions

Other Attributes: Finishing, Passing, Technique

Contrasting PI: Get Further Forward

Conflicting trait(s): ‘Gets Into The Opposition Area‘ and ‘Stays back at all Times‘


Try To Beat The Offside Trap

Key Attributes: Anticipation, Agility and Acceleration

Secondary Attributes: Off the ball, Decisions, Vision

Similar PI: Get Further Forward

Contrasting PI: Hold Position

Conflicting Trait(s): ‘Plays With Back To Goal‘, ‘Comes Deep To Get Goal‘ and ‘Does Not Move Into Channels‘


Plays With Back To Goal

Key Attributes: First Touch and Anticipation

Secondary Attributes: Strength, Balance and Teamwork

Other Attributes: Composure, Passing and Technique, Jumping Reach

Contrasting PI: Get Further Forward

Conflicting Trait(s): ‘Try To Beat The Offside Trap‘


Mainly Stays Inside The Penalty Area Whenever Possible

Key Attributes: Heading and Jumping Reach

Secondary Attributes: Positioning, Teamwork, Technique

Other Attributes: Strength, Balance, Off the ball

Contrasting PI: Move into Channels, Roam From Positions, Hold Position

Conflicting Trait(s): ‘Likes to Try to Beat Offside Trap‘ and ‘Moves Into Channels‘


Moves Into Channels

Key Attributes: Off the ball, Flair and Vision

Secondary Attributes: Anticipation, Decisions, Agility and Acceleration

Other Attributes: Passing, Dribbling, Crossing and/or Finishing

Similar PI: Moves into Channels

Contrasting PI: Hold Position

Conflicting Trait(s): ‘Stays Back At All Times‘ and ‘Does Not Move Into Channels‘


Plays One-Twos

Key Attributes: First touch, Passing, Technique and Vision

Secondary Attributes: Off the ball, Decisions and Anticipation

Other Attributes: Work Rate, Acceleration and Agility

Similar PI: Get Further Forward and Passing Short

Contrasting PI: Hold Position and Passing Direct


Knock The Ball Past His Opponent When Taking Him On

Key Attributes: Acceleration, Agility and Pace

Secondary Attributes: Dribbling, Technique

Other Attributes: Work Rate

Similar TI: Run At Defence

Similar PI: Get Further Forward and Dribble More

Contrasting PI: Dribble Less


Passing

Tries Killer Balls Often

Key Attributes: Passing and Vision

Secondary Attributes: Anticipation, Technique, Decisions

Similar TI: Pass Into Space

Similar PI: Take More Passing Risks

Contrasting PI: Take Fewer Passing Risks

Conflicting Trait(s): ‘Plays Short Simple Passes‘ and ‘Plays No Through Balls‘


Plays No Through Balls

Key Attributes: Passing and Teamwork

Other Attributes: First Touch, Technique and Composure

Similar TI: Pass Into Space

Similar PI: Take Fewer Passing Risks

Contrasting PI: Take More Passing Risks

Conflicting Trait(s): ‘Tries Killer Balls Often‘


Tries Long Range Passes

Key Attributes: Passing and Technique

Secondary Attributes: Vision, Decisions and Teamwork

Similar TI: Extremely Direct Passing Approach and Hit Early Crosses

Similar PI: More Direct Passes

Contrasting TI: Much Shorter Passes, Lower Tempo, Play Out Of Defence

Contrasting PI: Pass it Shorter

Conflicting Trait(s): ‘Plays Short Simple Passes‘


Plays Short Simple Passes

Key Attributes: Passing, Teamwork and Composure

Secondary Attributes: First Touch, Technique

Similar PI: Pass it Shorter and Take Fewer Passing Risk

Similar TI: Much Shorter Passes, Lower Tempo, Play Out Of Defence, Dribble Less

Contrasting TI: Extremely Direct Passing Approach and Pass Into Space

Contrasting PI: More Direct Passes and Take More Passing Risk

Conflicting Trait(s): ‘Tries Long Range Passes‘, ‘Tries Killer Balls Often‘ and ‘Likes to Switch Ball to The Other Flank‘


Slow Down Play Now And Then

Key Attributes: Anticipation, First Touch and Strength

Secondary Attributes: Balance, Teamwork and Composure

Similar PI: Hold up Ball


Dwells on Ball

Key Attributes: Anticipation and Composure

Secondary Attributes: First Touch and Vision


Look For the Pass Rather Than Attempting to Score

Key Attributes: Passing, Decisions and Vision

Secondary Attributes: Anticipation, Technique and Composure

Similar TI: Work Ball into Box

Similar PI: Shoot Less Often

Contrasting TI: Shoot On Sight

Contrasting PI: Shoot More Often

Conflicting Trait(s): ‘Shoots From Distance‘ and ‘Tries First Time Shots‘


Dictates Tempo

Key Attributes: Teamwork, Passing and Vision

Secondary Attributes: Anticipation, Technique and Decisions


Likes To Switch Ball To The Other Flank

Key Attributes: Passing and Vision

Secondary Attributes: Technique and Decisions

Similar TI: Focus Play Down Right/Left Flank and More Direct Passes

Similar PI: More Direct Passes

Contrasting TI: Exploit the Middle and Shorter Passes

Conflicting Trait(s): ‘Plays Short Simple Passes‘


Likes Ball Played Into Feet

Key Attributes: First Touch and Technique

Secondary Attributes: Passing, Balance and Dribbling

Contrasting TI: Pass Into Space


Finishing

Shoots From Distance

Key Attributes: Long Shots and Finishing

Secondary Attributes: Technique, Decisions and Strength

Similar TI: Shoot On Sight

Similar PI: Shoot More Often

Contrasting TI: Work Ball into Box

Conflicting Trait(s): ‘Looks For Pass Rather Than Attempting to Score‘ and ‘Refrains from Taking Long Shots‘


Refrains From Taking Long Shots

Key Attributes: Teamwork and Passing

Secondary Attributes: Technique, Anticipation and Vision

Other Attributes: Dribbling, Crossing

Similar TI: Work Ball Into Box

Similar PI: Shoot Less Often

Contrasting TI: Shoot On sight

Contrasting PI: Shoot More Often

Conflicting Trait(s): ‘Shoots From Distance‘, ‘Tries Long Range Free kicks‘ and ‘Hits Freekicks With Power‘


Try to Lob the Keeper in One-on-Ones

Key Attributes: Finishing, Technique and Vision

Secondary Attributes: Composure and Decisions


Likes to Round Keeper

Key Attributes: Dribbling and Technique

Secondary Attributes: Decisions and Flair


Shoots With Power

Key Attributes: Finishing, Long Shots and Technique

Secondary Attributes: Strength

Conflicting Trait(s): ‘Places Shots‘


Places Shots

Key Attributes: Finishing and Technique

Secondary Attributes: Long shots, Anticipation and Composure


Attempts First Time Shots

Key Attributes: Finishing, Composure and Technique

Secondary Attributes: Positioning and Anticipation and Decisions

Similar TI: Shoots On Sight

Similar PI: Shoots More Often

Contrasting PI: Shoot Less Often

Contrasting TI: Work Ball Into Box

Conflicting Trait(s): ‘Looks For Pass Rather Than Attempting to Score‘


Attempts Overhead Kicks

Key Attributes: Flair and Agility

Secondary Attributes: Finishing, Technique and Anticipation

Other Attributes: Decisions and Concentration


Hits Free Kicks With Power

Key Attributes: Free Kick taking and Strength

Secondary Attributes: Long Shots and Finishing

Conflicting Trait(s): ‘Refrains from taking long shots‘


Tries Long Range Free Kicks

At situations where you’re team is awarded a free kick a bit more centrally of the pitch, having a player who attempts direct shots from the free kicks a considerable distance outside the penalty box may surprise the opponent.


With this trait, the player will increase his chance of going directly for a shot on goal, rather than aiming for a player running towards the opposite post or towards the goal. It can be useful in teams with few really great headers and players who are poor at making smart off the ball movements. It provides you with a goal threat from further distance and is best suited for players with excellent free kick taking and long shots.


It can also be learned for a player with poor passing abilities and better free kick taking and long shots.


It’s also one of few traits available for goalkeepers.


Key Attributes: Free Kick Taking and Long Shots

Secondary Attributes: Technique


Conflicting Trait(s): ‘Refrains from taking long shots‘


Defending

Throw Himself Into Tackles

A player who dives into tackles will increase the frequency of a player engaging in a tackle rather than intercepting the ball path. It does not simply mean the player goes to the ground when challenging for the ball, but due to poor anticipation and ability to read the game well, he will look to win possession by throwing himself into tackles.


It’s a useful trait for a ball winning midfielder with lower tactical intelligence or a defensive minded central midfielder. Personally I don’t prefer my central defenders to possess this trait, as it requires sublime tackling, a bit of luck and great timing to avoid a foul. By throwing himself into tackles, and he misses the ball, the opponent mayeasily get into goalscoring position.


Key Attributes: Tackling and Strength

Secondary Attributes: Decisions, Aggression and Bravery


Similar TI: Get Stuck In


Similar PI: Tackle Harder


Complementing OI: Tackle Harder


Contrasting TI: Stay On Feet When Tackling


Contrasting PI: Ease off Tackles


Conflicting Trait(s): ‘Does Not Dive Into Tackles‘


Does Not Dives Into Tackles

This is the opposite trait of the one above. It decreases the frequency with which a player will engage in a tackle. It does not imply that the player will stay on his feet when challenging for the ball, but instead might intercept passes due to better anticipation, concentration and positioning.


The player should be quick to be on top of the arising situation by reading the ball path and recover possession before it lands at the opponents forwards feet, and could be suited for defenders, full backs as well as defensive midfielders and some central midfielders.


It’s suited for players with poor tackling and aggression – those you’d want to regain possession as quickly as possible. It might be useful to let one of your midfielders possess dives into tackles with the other not diving. Then you got one who challenge for the ball and one intercepting it.


Key Attributes: Anticipation and Positioning

Secondary Attributes: Acceleration, Composure and Concentration


Similar TI: Stay On Feet When Tackling


Similar PI: Ease off Tackles


Complementary OI: Tackle Easy


Contrasting TI: Get Stuck In


Contrasting PI: Tackle Harder


Conflicting Trait(s): ‘Dives Into Tackles‘


Marks Opponents Tightly

Marks opponents tightly increases the chance of a player successfully adopting tight marking. The overall success is determined by his full set of attributes, but let you see the player marking the nearby player by moving closer to him and trying to track him rather than hold position.


A player with marks opponents tightly may let you see a zonal man marking system, as the player does not follow a particular player all over the pitch, but will move closer to the player who comes into his zone.


It could be given to a central defender or midfielder who you’d favor to track the opponents most creative player or players within the attakcing unit who shall aggressively lock off passing options, for example within the opponents defensive line. Do note that if these players tracks the runs of an attacking minded opponent they might be pulled out of position, meaning the defensive shape may be destroyed and it creates more spaces the opponent can take advantage of.


Key Attributes: Marking and Anticipation

Secondary Attributes: Concentration, Strength and Positioning

Other Attributes: Balance, Acceleration and Agility


Complementary OI: Tight Marking Always


Similar PI: Mark Tighter


Similar TI: Use Tighter Marking


Technique

Brings Ball Out of Defence

Brings ball out of defence is only active for defenders (centre backs or wingbacks) and increases the likelihood of a defender running with the ball into midfield. By running with the ball forward, it can create a numerical superiority in the midfield strata which helps to play out of defence and transit faster to the final third as it increases the passing options for the player with the ball while making it more difficult to defend against.


Shall the opposite first defender leave his marker and close down the defender, or trust his teammates to close down the space to him?


It suits central defenders with great dribbling abilities, such as an libero or ball playing defender in the mould of Gerard Pique. They should feature the ability to read the game well making the best decision possible to bring the ball out, perhaps due to spotting a fairly reactive opponent with a low level of pressing intensity which may let him advance with the ball quite far up the field, skipping the attacking transition phase entirely or simply advance through one of the opponents defensive lines.


Key Attributes: Dribbling and Anticipation

Secondary Attributes: Technique and Vision


Similar PI: Dribble More and Get Further Forward


Contrasting TI: Plays Out Of Defence


Tries To Play Way Out of Trouble

Tries to play way out of trouble increase the likelihood of a player looking to pass or dribble his way out of situations where he’s pressured in defensive position. He will tend to prefer picking out a pass or decide to dribble rather than opting for the safety-first approach by clearing the ball long or wide.


It’s only available for defenders and can be useful in systems where you prefer to build out from the back through short passing play, utilizing a players composure with the ball, vision and passing technique to get out of situations where he’s closed down.


It’s a useful trait in playing styles founded on inviting the opposition on to them, either due to lower tempo or shorter passes, as it let’s the defender to not be as cautious with his play but instead penetrate the opponents lines with passing or dribbling.


NB! You can ask players to stop playing their way out of trouble at technique training, but it seems you can only let new players learn this trait by mentoring as there are no options to ask them to add it to their game from training.


Key Attributes: Technique, Dribbling and Passing

Secondary Attributes: Decisions, Composure, Anticipation and Vision

Other Attributes: Balance, Flair and Agility


Conflicting Trait(s): ‘Runs With Ball Rarely‘


Tries Tricks

The player with this trait will look to try a few more tricks and skills when the opportunity arises. It’s suited for players with natural flair and who got the ability to do the unexpected.


This trait may work wonders together with attempts overhead kicks, curls balls and/or runs with the ball more often, as it increases the chance of a player displaying more flair during matches. It can result in a greater array of skills being used, such as dribbles, tricky passes and extravagant shots being attempted.


Key Attributes: Flair and Technique

Secondary Attributes: Dribbling and Vision

Other Attributes: Balance and Agility


Curls Balls

Curls balls will improve the players ability to add an extra spin to it, creating a curling movement of the ball at passes, shots, free kicks or crosses. By curling the ball, the ball might get an extra curve which might suprise the opponent as the ball flicks in the air, perhaps from left to right.


It’s a useful feature for players who shall take set-pieces (particular free-kicks) as well as attacking minded creative players who initiate more direct passes and through balls and are required to finish off the attacks with long shots. It can also be given to wide players who are instructed to cross the ball, adding an extra spin to it which makes it harder for the opponents to deal with the ball and it’s path.


Players featuring this trait can be advantageous to target as it can not be learned or unlearned. The only option to ensure your youngster can learn it is through mentoring and tutoring.


It can be a great combination to add this to a player capable of placing shots, shoots with power or shoots from distance, or those who shall try long range passes, switches ball to the other flank or tries long range free-kicks.


Key Attributes: Technique


Uses Outside of Foot

Another trait added for Football Manager 2020 due to fit the inverted winger role. It increases the probability of a player trying to use the outside of his strongest foot rather than his weaker foot, even if the weaker foot is the more natural option for his current body position.


The player will be more likely to use the outside of his foot to deliver diagonal curled passes, crosses and surprising shots by putting an extra spin to it by using the outside of his foot. It’s suited for players with sublime technique, being able to pull off tricky passes and crosses with an additional flair.


As an example we can imagine a right winger, inverted winger or mezzala got the ball on the left flank, he can use the outside of his left foot (his strongest) to make an inward curled through ball towards players running into the opposition area. Another event may be an left inverted winger moving inside or down the wing, and decides to surprise his marker by making a cross with the outside of his right foot.


Key Attributes: Technique and Flair


Likes To Beat Man Repeatedly

Likes to beat man repeatedly increases the likelihood of a player opting to dribble with the ball regardless of how many opponents trying to dispossess him. It suits players with excellent dribbling abilities and can be beneficial for a winger or attacking midfielder who should attempt a few more dribbles to get in a better position to deliver a cross, through ball or take a shot, but may also mean the player runs into trouble and looses possession which makes you vulnerable for a counter-attack to be launched.


Personally it’s a trait that I avoid as the player will be far too individualistic for my taste, but could be the last key to make a specific system work successfully as you got one who dares to take on the opponent with dribbles, tricks and skills and a bit of unpredictability.


It may fit a player who does not got the vision nor the anticipation to let the ball off to player in a more advantageous position, but got the quickness and agility to get behind his markers.


Key Attributes: Dribbling and Agility

Secondary Attributes: Technique, Balance and Flair


Moves The Ball to Right/Left Foot Before Dribble Attempt

This trait was added in Football Manager due to the new inverted winger in AM-strata. It increases the likelihood of a player adjusting his body shape to play on his right/left foot when attempting a dribble.


It suits players with a weak left or right foot, depending on his position, who shall move diagonally from wide towards the center of the pitch.


Attempts to Develop Weaker Footer

In situations where you would like to use a specific player in a role which moves inside, such as inverted wingback, inverted winger or inside forward and you only got typical wingers, wingbacks or wide midfielders with their strongest foot to the side their most suited to play at, it can be beneficial to attempt to develop his weaker foot.


The player must possess a weaker foot which may be beneficial to improve, either because of his new position or requirements to fit in a specific player role.


NB! Develops weaker foot is some of the few traits available for goalkeepers.


Avoids Using Weaker Foot

The player will always prefer to use his preferred foot whenever possible, despite the situation could benefit from him using his weaker foot.


It suits players with a weak foot; right or left, depending on their natural position and which is the preferred foot for that position.


It’s a trait that could be beneficial to give to wide players, but can also be learned for central defenders or goalkeepers who shall play out from the back as they will adjust their body position to pass the ball with their preferred foot, meaning the pass is harder, more accurate.


Players with this trait will be a bit more easier to close down as they base their entire play on using their strongest foot, meaning they will be highly predictable. Stressing them by showing them onto their weaker foot might take them off guard and ensure they’re less capable of playing their natural game, increasing the probability of misplaced passes, inaccurate shots and far more retreating passes to a specific area.


NB! Avoids using weaker foot is some of the few traits available for goalkeepers.


Conflicting Trait8s): ‘Cuts Inside From Both Wings‘


Possess Long Flat Throw

Learning to develop a long flat bullet throw allows a player to deliver a long throw with a low and flat trajectory in attacking areas. It’s similar to a low cross.


A long throw done precisely can be an attacking weapon on its own. The player must possess a strong long throw to make this effective.


Key Attributes: Long Throws

Secondary Attributes: Strength


Goalkeeper Traits

Uses Long Throws to Start Counter Attacks

Only Available for Goalkeepers and can be selected at Passing Training. GK’s with this trait will increase the chance of them making a quick throw to launch a counter-attack.


Should this be effective, the goalkeeper must be precise with his long throws and get the ball over a larger distance, hopefully as close to or over the half way line, skipping the transition phase and get as close to entering the final third as possible.


It suits a goalkeeper with great vision and strong throwing capabilities in the mould of Manuel Neuer.


It can be used together with the distribution method ‘distribute to flanks’ or target man.


Key Attributes: Throwing

Secondary Attributes: Strength and Balance

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